I'd say it was a good choice to make it slower. Which, for what it is, isn't a bad thing. In terms of gameplay it isn't very fast-paced at all. It isn't for everyone, but it's a great game all things considered. This is probably one of my favorite games of all time. Tools: Added TIDING_REQUIRED effect trigger, for tidings that should always happen if they match, and shouldn't count toward the total number of tidings.Tools: Added Editor Options buttons to find missing translations.Tools: Added uk, uk_UA, th, and th_TH language codes, for modders.Tools: Added "rigOverridePriority|PRIORITY|RIG" aspect, so a rigOverride can override a different rigOverride.Fix a bug where diagonal scenery could cause unwalkable tiles.Fix a bug where foes sometimes wouldn't try to go through doors.
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